We can place this texture over the actual bun (using Align and Distribute, of course).īelow, you’ll see the texture overlay on the bun. I wanted to add a little bread texture also, so I duplicated the original bun shape, and went up to Filters > Overlays > Canvas Transparency. In fact, we’ll even do the shading the same way. Use the Rectangle tool and round the corners completely. There we go, one hot dog!įor the bun, we’ll draw it the same way as the hot dog. You can also just duplicate another one and flip it horizontally.Īgain, use Align and Distribute to perfectly position the split ends on both sides of the hot dog. Now, select the star and the hot dog and use Path > Intersection to get your shape. Then, set the settings to what I have below and draw yourself a pointy star.ĭuplicate another hot dog shape and position the star at the end of it like I have below. Grab the Polygon tool and set it to Star mode. You know those split ends where they cut the hot dog off the line? That’s what we’ll be adding next. Using Align and Distribute, we can easily center the shading object over the hot dog. We need to place this over the new hot dog shape now. What you should end up with is a perfectly hot dog shaped shading object. Finally, select the original hot dog along with the group of lines and do Object > Clip > Set. Next, Object > Group the white and black lines together, then Object > Lower to Bottom that group so that it’s behind the hot dog. To do this, duplicate the original hot dog shape (this will be our new main shape). Since the blurred lines now bleed over the hot dog, we’ll need to do some clipping to clean up the edges.
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